If you want your adventure to involve blood, gore, and dismemberment, then that’s fine. The atmosphere of a horror campaign should be darker, slower, colder, ambiguous, and deceptive. Instead, it can give the impression that things aren’t as they seem. Whether or not you’ve actually seen this with your own eyes or you’ve just experienced Halloween through films, you cannot deny there is something amazing about the atmosphere.Ĭreating an effective atmosphere in your campaign doesn’t have to be about gory deaths and creepy-crawlies. This anticipation only gets stronger as pumpkins go on sale at the supermarket and houses on your street start putting up their tombstone and spider web decorations. When the last days of summer have left and the trees begin to change color, you can feel the anticipation in the air. As we grow older, that feeling of excitement still holds true. It’s a holiday that most kids in North America look forward to because they can dress up and eat as much candy as they want. There is something extremely nostalgic about Halloween. Whether your party is being chased through the woods by a headless horseman or they are exploring a town where something isn’t quite right, horror is all about atmosphere, pacing, and payoff. Horror is an expansive genre that spans countless themes and settings. Whether you’re running a game in anticipation of Halloween or just looking for a break in the typical D&D formula, horror is a great way to shake things up. Prewritten Horror D&D Campaigns and One-Shots.
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